Timeline
08/07/2005:
- 21:21 Courses created by
- 21:12 TitleIndex created by
- 19:27 Projects/RayTracer created by
- 19:26 Projects/FlightSimulator created by
- 19:25 Projects/Dots created by
- 19:24 Projects/KiltChronicles created by
- 19:22 Projects/NotebookNinja created by
- 19:19 Projects/FlagFu created by
- 19:19 Projects/Princess created by
- 19:15 Projects edited by
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- 19:04 Projects edited by
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- 19:01 Projects/RobotFindsKitten created by
- 18:58 Projects/Windmill created by
- 18:57 Projects edited by
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- 18:53 Projects/Winter created by
- 18:48 Projects/SpringyGraph edited by
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- 18:48 Projects/SpringyGraph created by
- 18:47 Projects/Wagon edited by
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- 18:46 Projects/Wagon created by
- 18:44 Projects edited by
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- 18:41 Projects edited by
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- 18:37 Projects/GrandTheftTrain edited by
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- 18:35 Projects/GrandTheftTrain created by
- 18:34 Projects/Squirrel edited by
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- 18:32 Projects/Squirrel created by
- 18:30 WikiStart edited by
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- 18:27 Projects edited by
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- 18:22 Projects edited by
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- 18:20 Projects edited by
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- 18:03 Projects edited by
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- 18:02 Projects edited by
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- 17:53 Projects created by
- 13:29 Changeset [1702] by
- 13:26 Changeset [1701] by
- 13:24 Changeset [1700] by
- 13:22 Changeset [1699] by
- 13:11 Changeset [1698] by
- white background removed
- 13:07 Changeset [1697] by
- four unique bushes
- 13:05 Changeset [1696] by
- 13:01 Changeset [1695] by
08/06/2005:
- 23:05 Changeset [1694] by
- Removed unused outlines. Tweaked death message. Fixed case.
- 22:50 Changeset [1693] by
- Now with ammo-tasticness.
- 21:49 Changeset [1692] by
- New weapon display, configurable decay times on the console, and Win32 …
- 20:52 Changeset [1691] by
- yay for more tiling
- 19:31 Changeset [1690] by
- Whoops, fixed ClanLib? patch.
- 19:25 Changeset [1689] by
- Updated Windows build.
- 19:17 Changeset [1688] by
- r373@longpants: cory | 2005-08-03 22:11:39 -0400 Trying to use smarter …
08/04/2005:
- 23:14 Changeset [1687] by
- Added weapon spawners. Spawners are apparently way broken. Fixed the …
- 22:37 Changeset [1686] by
- Untested spawners, moving to another computer.
- 22:06 Changeset [1685] by
- added more tiles
- 21:23 Changeset [1684] by
08/03/2005:
- 19:02 Changeset [1683] by
- r371@longpants: cory | 2005-08-03 19:02:44 -0400 Name uniquification.
08/02/2005:
- 20:53 Changeset [1682] by
- More car damage stuff. Now with damage-causing explosions.
- 20:34 Changeset [1681] by
- Trying some better vehicle health synchronization.
- 20:23 Changeset [1680] by
- Made cars more like hoverboats because fishtailing is fun. Also loaded …
08/01/2005:
- 23:36 Changeset [1679] by
- This network stuff is a mess. This fixes one thing and breaks three other …
- 21:10 Changeset [1678] by
- Fixed crappy bullets-not-causing-damage bug.
- 20:17 Changeset [1677] by
- Updated Windows build, switched to inscremental link in SConstruct for …
- 19:10 Changeset [1676] by
- This is no longer a valid assert. Returning 0 is a valid response.
- 19:05 Changeset [1675] by
- Added a disconnected message.
- 18:44 Changeset [1674] by
- Well that explains not being able to pick things up.
- 09:16 Changeset [1673] by
- Don't crash when backspacing past the beginning of a message.
07/31/2005:
- 21:35 Changeset [1672] by
- Updated Windows build.
07/30/2005:
- 22:38 Changeset [1671] by
- Finally synchronized pickupables better.
- 22:23 Changeset [1670] by
- Updated Windows build.
- 22:20 Changeset [1669] by
- Trying to fix jump-in-car crash.
- 22:09 Changeset [1668] by
- Colored arrows and halos for the players.
- 20:09 Changeset [1667] by
- Fixing projectile weapon problems.
- 17:29 Changeset [1666] by
- Another go at fixing oddness with people in cars.
- 13:48 Changeset [1665] by
- First pass at jumping.
- 12:43 Changeset [1664] by
- Whoops, this actually makes sure the objects are deleted across the …
- 12:38 Changeset [1663] by
- Fading chalk outlines plus some collision outlines I forgot to add …
- 12:21 Changeset [1662] by
- Added 8 more columns to the left of the level.
- 12:07 Changeset [1661] by
- Added player's name to chat.
- 11:54 Changeset [1660] by
- Vehicle clean-up. Added spawners for all of them, removed unused images, …
- 11:10 Changeset [1659] by
- Like this, Brandon. Too bad I have to figure out how to fix the seams, …
- 10:51 Changeset [1658] by
- Crap, make it compile again.
- 10:45 Changeset [1657] by
- Scaled down person. Vehicle tweaks.
07/29/2005:
- 22:53 Changeset [1656] by
- Updating Win32 builds
- 21:34 Changeset [1655] by
- Made the damage-blink vary in speed, the closer you get to explosion, the …
- 20:58 Changeset [1654] by
- tiled more stuff
- 20:58 Changeset [1653] by
- added new tiles
- 20:55 Changeset [1652] by
- Support for static builds on linux, if you care to do it
- 20:50 Changeset [1651] by
- correct size and hopefully seamless
- 20:17 Changeset [1650] by
- Added a cool flashing effect when the car gets very damaged
- 19:50 Changeset [1649] by
- uploaded damaged vwbeetle art, edited parameters.xml and resources.xml
- 19:31 Changeset [1648] by
- 17:55 Changeset [1647] by
- Some changes to the local server spawning on Windows
- 17:29 Changeset [1646] by
- Fixed sever spawning for Windows Also added a MSVS project for rpipland
- 15:38 Changeset [1645] by
- Changed local games to just launch a server in single-user mode and …
- 15:36 Changeset [1644] by
- did some more tiling messed with vehicle settings
- 14:15 Changeset [1643] by
- Removing the crazy suo file
- 14:09 Changeset [1642] by
- Win32 updates
- 13:19 Changeset [1641] by
- A nicer layout system for the score display, and column headers.
- 08:23 Changeset [1640] by
- Some new wall tiles that were needed
07/28/2005:
- 22:46 Changeset [1639] by
- Excepting that chalk outlines become a problem, here's one hack at a …
- 22:29 Changeset [1638] by
- reduced size 25%
- 22:23 Changeset [1637] by
- potato cannon reduced size 75 percent
- 22:22 Changeset [1636] by
- reduced size 50%
- 22:12 Changeset [1635] by
- Removing old stuff that doesn't seem to be used any longer.
- 22:05 Changeset [1634] by
- Goodbye old buildings.
- 22:03 Changeset [1633] by
- Cup, may be to big?
- 22:02 Changeset [1632] by
- All the pictures that i found online of potato cannons basically looked …
- 22:01 Changeset [1631] by
- Potato Cannon projectile and impact
- 21:58 Changeset [1630] by
- Updated collision outlines.
- 21:57 Changeset [1629] by
- java cup
- 21:57 Changeset [1628] by
- Potato Cannon weapon, projectile, and impact
- 21:57 Changeset [1627] by
- Added turn parameter and removed segway references.
- 21:50 Changeset [1626] by
- Made tile flipping work just a little and flipped some of the quad tiles.
- 21:42 Changeset [1625] by
- new grass
- 19:50 Changeset [1624] by
- reduced size, Cory please set up now boundries, also i noticed i no longer …
- 17:32 Changeset [1623] by
- Added walls around the buildings, and removed the segways from the level.
- 12:34 Changeset [1622] by
- Okay, I think I found settings that work in the Gimp.
- 12:29 Changeset [1621] by
- Trying to fix the wall tiles still
- 12:05 Changeset [1620] by
- resaved walls
07/27/2005:
- 23:45 Changeset [1619] by
- r304@longpants: cory | 2005-07-27 23:39:03 -0400 Creating local copy. …
- 22:24 Changeset [1618] by
- Floor tiles depinkafied, can't do wall tiles on here, see [ticket:207 …
- 21:46 Changeset [1617] by
- Making the roof tiles not pink
- 21:31 Changeset [1616] by
- Made players spawn not at the origin for single-player.
- 21:31 Changeset [1615] by
- Chat less dumb, and new floor
- 21:23 Changeset [1614] by
- Deleted tiles
- 20:37 Changeset [1613] by
- More chat fun
- 20:19 Changeset [1612] by
- Chat funnage
- 19:17 Changeset [1611] by
- Updated Windows build.
- 19:12 Changeset [1610] by
- See if this compiles in Windows.
- 19:03 Changeset [1609] by
- Tile flipping. Almost completely untested.
- 18:23 Changeset [1608] by
- added some more pictures, removed old quad pictures
- 18:15 Changeset [1607] by
- Award a kill when one player drives over another.
07/26/2005:
- 23:08 Changeset [1606] by
- updated tiles
- 22:20 Changeset [1605] by
- Well that fixes the car exploding crash.
- 19:44 Changeset [1604] by
- Made ObjectFactory::Register templated so that every type need not define …
07/25/2005:
- 23:41 Changeset [1603] by
- Decoupled the ObjectFactory? from the types it produces.
- 21:51 Changeset [1602] by
- Organizing my network mess. Nothing works better yet, really, but it …
- 19:11 Changeset [1601] by
- made a slight error in the parameters.xml file, fixed it
- 18:56 Changeset [1600] by
- uploaded two vehicles, the public safety car and the sports car. I'm …
07/24/2005:
- 16:11 Changeset [1599] by
- Less racey, get damage from the bullet.
- 15:33 Changeset [1598] by
- Woo, registered my first kill.
07/23/2005:
- 23:54 Changeset [1597] by
- Initial code for a font loader class. Also updating Win32 builds.
- 22:23 Changeset [1596] by
- Added a hacky edge to the world. I promise, I tried several other ways, …
- 22:00 Changeset [1595] by
- added new tiles
- 20:05 Changeset [1594] by
- Fixed arrows.
- 19:43 Changeset [1593] by
- Random vehicle / death / respawn / network fixes that are driving me …
- 18:17 Changeset [1592] by
- added
- 17:34 Changeset [1591] by
- Quick chalk outline hack.
- 16:21 Changeset [1590] by
- Hacking vehicle passenger status.
- 15:15 Changeset [1589] by
- Sort high scores by number of deaths.
- 14:56 Changeset [1588] by
- Working on making respawning work better. You can now die and be …
07/22/2005:
- 23:48 Changeset [1587] by
- added more
- 23:31 Changeset [1586] by
- Whoops. These go on the roof layer.
- 23:24 Changeset [1585] by
- Reorganized for Ken.
- 23:21 Changeset [1584] by
- added buildingTiles
- 20:38 Changeset [1583] by
- Added a first batch of pictures of things around campus.
07/20/2005:
- 18:29 Changeset [1582] by
- Just a little template, I'll finish it tomorrow
07/19/2005:
- 01:14 Changeset [1581] by
- Adding the original Gimp files for my fonts
07/18/2005:
- 23:03 Changeset [1580] by
- Made the chat box a little less annoying, also uping Win32 builds.
- 20:58 Changeset [1579] by
- It's a tesla coil. Harmless, but present.
- 19:11 Changeset [1578] by
- Fiddling with weapons. The reload rate works again.
- 11:01 Changeset [1577] by
- Happy happy chat console
- 00:07 Changeset [1576] by
- Console now works as far as the text decaying properly
07/17/2005:
- 22:05 Changeset [1575] by
- Fixifying
- 21:21 Changeset [1574] by
- Fixing some subversion weirdness in TextDisplay?.*
- 20:57 Changeset [1573] by
- Here are some happy fonts
- 20:33 Changeset [1572] by
- Switched pillows and CDs.
- 18:29 Changeset [1571] by
- Re-added blending. It's slightly different but should work just fine.
- 18:13 Changeset [1570] by
- Made the level editor just a bit more robust and took out the old building …
- 17:25 Changeset [1569] by
- Process this with NSIS to make an installer.
- 14:42 Changeset [1568] by
- Initial code for the console display.
- 14:39 Changeset [1567] by
- Quick vehicle explosions.
- 13:54 Changeset [1566] by
- Trying to clean things up...not much success.
- 12:33 Changeset [1565] by
- This should be a slightly nicer solution to the static global constructor …
- 11:51 Changeset [1564] by
- Updated Windows build.
07/16/2005:
- 23:55 Changeset [641] by
- Fixed some off by one errors. I'm not sure how this ever worked.
- 20:49 Changeset [1563] by
- Revamping spawners. Needs lots of work still.
- 14:53 Changeset [1562] by
- Added keys.xml to the Config system, using -k. Also Win32 updatage.
- 13:35 Changeset [1561] by
- Added configurable key bindings
07/15/2005:
- 22:18 Changeset [1560] by
- F9 toggles fullscreen. It uses the lowest resolution available until I …
- 19:00 Changeset [1559] by
- Fixed spelling.
- 11:05 Changeset [1558] by
- More fun with the score display.
- 09:02 Changeset [1557] by
- Updated Windows build.
- 08:36 Changeset [1556] by
- Added more placeholder nonsense.
07/14/2005:
- 23:38 Changeset [1555] by
- Added some walls. Rigged a fix for vehicle-building collision. Tweaked …
- 23:13 Changeset [1554] by
- We don't need these collision outlines. They're generated at run-time.
- 23:11 Changeset [1553] by
- Merged tiled changes 248:255 into trunk.
- 23:10 Changeset [1552] by
- enum syntax changes so that gcc compiles this.
- 22:56 Changeset [1551] by
- Replaced buildings with wood floors.
- 22:49 Changeset [1550] by
- Renaming my branch to something more logical
- 22:46 Changeset [1549] by
- Final commit for this branch, at least until everything else works …
- 21:48 Changeset [1548] by
- TileLayer? collision seems to be working.
- 17:44 Changeset [1547] by
- Removed the need for the no-buildings.xml files, now its done in code. …
- 17:19 Changeset [1546] by
- Added the hold-tab score display
07/13/2005:
- 23:56 Changeset [1545] by
- Checking in half-completed tilelayer/editor changes.
- 23:55 Changeset [1544] by
- Branching my tiled building changes until they're working properly.
- 23:16 Changeset [1543] by
- working on pittsburgh building
- 08:52 Changeset [1542] by
- Oops, minor typo.
- 00:01 Changeset [1541] by
- first thoughts on what these should look like. If these sucks please let …
07/12/2005:
- 23:59 Changeset [1540] by
- 23:37 Changeset [1539] by
- Added command line processing, run with -? to see options. Also updated …
- 23:32 Changeset [1538] by
- Working making tiling buildings work. There's a crappy quad stack hidden …
- 21:53 Changeset [1537] by
- Adding non-building xml files for ease of running while debugging
- 21:35 Changeset [1536] by
- deleted and reduced most pictures
- 21:14 Changeset [1535] by
- 21:13 Changeset [1534] by
- 20:25 Changeset [1533] by
- Added 'Q' as an exit key.
- 18:49 Changeset [1532] by
- Updating Windows build.
- 14:50 Changeset [1531] by
- added cd object
- 14:48 Changeset [1530] by
07/11/2005:
- 23:43 Changeset [1529] by
- This seems useful. Let's give loading all resources up-front a try.
- 23:01 Changeset [1528] by
- I think this should make weapons a bit happier.
- 22:59 Changeset [1527] by
- Need to make sure the server spawns objects there…
- 20:56 Changeset [1526] by
- Runs a little better without that gaping memory leak.
- 20:01 Changeset [1525] by
- Fixed some of the more obvious tiling issues. Uncollided some car spawns. …
- 19:11 Changeset [1524] by
- Made pillows increase health, and everything's all set for armor …
- 14:24 Changeset [1523] by
- Added alpha linux binary
- 09:11 Changeset [1522] by
- Tagging alpha.
- 00:06 Changeset [1521] by
- Updated collision outlines.
07/10/2005:
- 23:52 Changeset [1520] by
- Adding missing building parts.
- 21:54 Changeset [1519] by
- Moving art out of trunk, so they can be fetched independently.
- 21:27 Changeset [1518] by
- Updated clanlib and rebuilt.
- 19:19 Changeset [1517] by
- Lots of changes to my stuff
- 16:09 Changeset [1516] by
- Made the level smaller, made the tile editor pick up rotation with the …
- 12:43 Changeset [1515] by
- Updated Windows build.
- 11:49 Changeset [1514] by
- This fixes some of the slowdown for me.
- 02:08 Changeset [1513] by
- positioned buildings in the semi correct place
- 01:27 Changeset [1512] by
- Hope this fixes the Windows build.
- 01:24 Changeset [1511] by
- Revisitting collision outline memory management because it's fun, not …
- 00:46 Changeset [1510] by
- Updated Windows build.
07/09/2005:
- 22:42 Changeset [1509] by
- This might speed things up a tad. Not enough.
- 22:40 Changeset [1508] by
- added more psds
- 22:36 Changeset [1507] by
- added photoshop files
- 22:34 Changeset [1506] by
- reduced tiles to 64
- 22:15 Changeset [1505] by
- Added the rest of the building stuffs.
- 21:26 Changeset [1504] by
- added
- 21:26 Changeset [1503] by
- A few more buildings.
- 21:03 Changeset [1502] by
- Some placeholder floors/walls.
- 20:58 Changeset [1501] by
- added buildings
- 20:24 Changeset [1500] by
- Made the buildings more verbose and the editting camera faster.
- 19:46 Changeset [1499] by
- Juggling buildings.
- 19:39 Changeset [1498] by
- resized
- 19:17 Changeset [1497] by
- Updated to latest SVN and fixed some of my own bugs and fixed some bugs in …
- 18:27 Changeset [1496] by
- buildings
- 15:37 WikiStart edited by
- (diff)
- 15:08 Changeset [640] by
- Autoversioning commit: a non-deltaV client made a change to /private
- 15:07 Changeset [639] by
- Autoversioning commit: a non-deltaV client made a change to /private
- 15:07 Changeset [638] by
- Autoversioning commit: a non-deltaV client made a change to /robotics
- 15:07 Changeset [637] by
- Autoversioning commit: a non-deltaV client made a change to /private
- 15:07 Changeset [636] by
- Autoversioning commit: a non-deltaV client made a change to /netprog
- 15:04 Changeset [390] by
- Merging repositories.
- 14:55 Changeset [635] by
- Autoversioning commit: a non-deltaV client made a change to /test
- 14:53 Changeset [634] by
- Autoversioning commit: a non-deltaV client made a change to /test
07/08/2005:
- 22:30 Changeset [1495] by
- There are some weird things going on here will collision and other things. …
- 00:23 Changeset [1494] by
- Added the outline tool and server.
Note: See TracTimeline
for information about the timeline view.