Last modified 5 years ago
Assignment 4 - Squirrel
Completed 10/30/2003.
Project Overview
RPI is plagued by squirrels, so I saw it fit to contribute my own.
This project is a third person view of a squirrel that can "scamper" around outside in between the trees. Its tail moves around a lot sort of like a real squirrel's.
A bird soars overhead.
The camera follows the squirrel's position naturally.
Keyboard Controls
- Up/Down? = Move the squirrel forward, backward.
- Left/Right? = Turn the squirrel left/right.
Files
- README - This
- Makefile - 'make' to build
- assignment4 - linux executable
- assignment4.exe - win32 executable
- screenshot.png - screenshot
- main.cpp - program entry point, callbacks, and most glut-work
- objects.cpp - drawing non-primitive shapes in OpenGL, mainly
- objects.h - declarations
- squirrel.h - a Squirrel class
- squirrel.cpp - all of the work to draw the squirrel
- bark.rgb - the texture* on the 'bark' of the trees
- leaves.rgb - the texture* on the 'leaves' of the trees
Note: I'm more interested in the math and physics than the art in this type of project. Can you tell?
Compilation Instructions
Compiled in Linux with
- gcc-3.3.2
- glut-3.7.1
Attachments
-
thumbnail.png
(16.9 KB) -
added by cory 5 years ago.
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squirrel.tar.gz
(540.3 KB) -
added by cory 5 years ago.
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assignment4.exe
(469.7 KB) -
added by cory 5 years ago.