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Ottawa Half Marathon

I decided several months ago that it would be a good idea to run a half marathon. It was.

This is just the crowd immediately behind me at the start. It continued far around the bend to the right and far in front of me. This was by far the biggest race I've ever been in.

I've started recording my tracks in Strava, since My Tracks is deprecated. I'm learning that my Moto X 2014's GPS logging is incredibly inaccurate, giving me one more mile than I ran.

I was very happy with how I was doing until about mile 11, which is:

  1. Further than I have ever run.
  2. About when the sun came out, and the heat really started to set in.
  3. Where the biggest hill was.

Following the race:

Monday
Sort of sore.
Tuesday
So sore I could barely move.
Wednesday
Very sore.
Thursday
Ready to run again.

I hear that the full marathon was shortened later in the morning due to the extreme heat. Overall, I am happy to have participated and finished.

Maker Friends

This is my ongoing effort to rally coworkers who do cool things outside of work.

http://www.makerfriends.net/wp/wp-content/uploads/2016/02/Bench-300x169.jpg https://www.makerfriends.net/wp/wp-content/uploads/2016/02/dsc_100107-234458_size-300x199.jpg https://www.makerfriends.net/wp/wp-content/uploads/2016/02/micro105-4-1024x682.jpg https://www.makerfriends.net/wp/wp-content/uploads/2016/02/20151220_102618-300x169.jpg

Ludum Dare Compo 34 Post-Mortem

I created become a game developer in 60 seconds for the Ludum Dare compo this weekend. There were two themes, "growing," and "two button controls." I focused on "two button controls" and figured that making a game was sort of like growing a game. It became very meta.

I think the game speaks pretty well for itself.

I somehow already got a lot of awesome comments.

My changelog was pretty tame:

2015-12-12 10:26:27 Initial commit.  Here we go.
2015-12-12 10:53:06 Image editor?
2015-12-12 11:13:34 A primitive menu.
2015-12-12 11:21:59 What am I doing?
2015-12-12 12:17:19 Added game.js, so it's like it's done.
2015-12-12 12:35:54 Some input changes and image editor suggestions.
2015-12-12 13:03:54 Almost a game.
2015-12-12 13:35:44 Shooting.
2015-12-12 13:46:41 Some endgame business.
2015-12-12 14:05:14 We're going to make some sounds.
2015-12-12 14:54:51 Sound editor.
2015-12-12 15:23:44 This is almost really a game.
2015-12-12 15:35:27 Fix fix fix.
2015-12-12 16:15:06 I'm now in the 'what have I done' phase of the day.
2015-12-12 16:29:56 All of the parts are there.
2015-12-12 16:45:33 Added a timer.
2015-12-12 17:23:38 Got rid of the collectible editor.  Made sharing work.
2015-12-12 17:29:09 Title screen.
2015-12-12 17:40:18 Last minute thought.
2015-12-13 10:15:27 Added random bleeps and bloops all the time.  Toned down the volume.  Added a tiny bit more helper text.  Changed the +1 now that it's configurable.
2015-12-13 10:16:52 Oops, you should always be able to get points.
2015-12-13 10:23:12 Even quieter, just because.

Thanks to the Tech Valley Game Space for giving me a place to hang out while doing this, and the Tech Valley Center of Gravity for being that space and being located in a great place for post-jam food, the center of downtown Troy, NY.

  • Posted: 2015-12-13 13:39 (Updated: 2015-12-13 13:42)
  • Categories: code games
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